Platformer

So this is just a quick screenshot of a platformer game i whipped up as a demo.

Currently it has colliding blocks, basic physics, double jumping, and moving platforms which to my surprise were a lot harder to implement than i thought it would be.

This will be the basis of my next game about death in as many ways as possible while trying to reach a goal after Biolab Chronicles is finished.

Thanks for reading!

New tutorials land on YouTube first. If they help you, you can support me on Patreon or say hi on Twitter.