Part Bin Hanger STL
A simple hanger designed in Fusion 360 for hanging keyhole style objects on a garage wall tray.
Project files to follow along with the tutorials. Files are hosted on Google Drive.
A simple hanger designed in Fusion 360 for hanging keyhole style objects on a garage wall tray.
Create, Add and Consume a DS_Queue Data Structure
Associated Video: Youtube
Create, Add and Consume a DS_Grid Data Structure
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Create, Add and Consume a DS_Stack Data Structure
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Create, Add and Consume a DS_Map Data Structure
Associated Video: Youtube
Create, Add and Consume a DS_Map Data Structure
Associated Video: Youtube
Create a 2D Animation within unitys mecanim system
Summary: We'll be covering how to setup and reuse a basic animation controller for use in 2D top down rpg styled games.
Associated Video: Youtube
Create a 2D Grid of rooms that your hero can move through
Summary: In Zelda 1.0 when you reach the edge of a room you are transitioned to another room and placed on the correct edge for the transition. That coupled with the real-time camera views gives you a very dynamic way to create endless worlds.
Associated Video: Youtube
A series of videos outlaying the fundamental code behind creating a next-gen like RPG game including the creation and consumption of 'rpg maker' type resource files, advanced physics, my personal off the grid mapping techniques, dialogue systems, quests, and ALL the features you would expect from a AAA rpg game.
Summary: In this series of videos I am outlaying the fundamentals of creating a professional grade indie RPG. Utilizing Game Maker Studio Best Practices and some Tips and Tricks I have developed over the past 10 years.
Associated Video: Youtube