Devlogs

Progress reports from my own games: Biolab Chronicles, Drift Mania, Hangar 18, SpaceCraft and more. 49 posts.

Devlogs

Challenging my wife to a death match!

I've been working on this game with a good friend @FutureistTeletex ( website ) for the past day two days and its finally gotten to a playable point. With that in mind i…

Devlogs

Switching to NodeJS and MongoDB

This isn't a tutorial or anything like that, merely something i felt like sharing. Recently I've switched jobs and part of that switch involved moving from a microsoft…

Devlogs

The core values of Indieverse

Hello everyone! I am in the process of developing "Indieverse". Although having already posted to explain what "Indieverse" is, I've yet to explain our core values!…

Devlogs

What is Indieverse

So this screenshot has been making its way around twitter today and a lot of indie developers and indie game artists are getting excited about the idea of a central…

Devlogs

Fabled Vale Unreleased Artwork

My dear friends over at fabled vale have sent over some unreleased artwork for their game keep in mind this is still just a prototype and as such is subject to change if…

Devlogs

Fabled Vale

So a friend of mine @gmshivers on twitter has recently launched her indiegogo campaign for her new game Fabled Vale. Over the past 5 years shes been working on the…

Devlogs

Cross Platform Game Development

So this video is a demo i recorded of some stuff i was doing throughout the Easter long weekend. Basically it demonstrates a game i am working on called Hangar:18…

Devlogs

Hangar 18 Online Mode Demo

So last night i created a small demo of my game Hangar:18's online mode i was extremely surprised at how well it was working that i had to make this video. Its based on…

Devlogs

Hangar:18 Game Development

Made this game prototype in a few hours its coming along quite well. essential its a simple game more arcade than story however there is a little bit of context here so…

Devlogs

Space Craft Alpha 0.01 Public Demo

Just to let you all know the public alpha of space craft is now available please find it Located Here Please understand this game has been in development for only a few…

Devlogs

Overview of SpaceCraft To The Stars

Welcome to an overview of spacecraft to the stars, So as many of you know by now Jenn from Happy UFO Studios and i Ryan of rm2kdev have been working on a new game called…

Devlogs

Ice Cream Drop

Happy UFO Studios and Rm2kdev present Ice Cream Drop - This ice cream shoppe only has one rule: Make the ultimate "Kawaii" cone as quick as you can! Keep the chocolate…

Devlogs

Game Idea Super Square Dude??

Hi guys i'm back with a brief update to the game prototype i was working on. i wasn't feeling so good today so i spent a little bit of time working on this. Sorry for…

Devlogs

1GAH - The Dropper Demo 2

Okay so this video is just an overview of a game prototype i whipped up the other day in an hour. In the video i explain in greater detail about what I've done but in…

Devlogs

GGJ13 Success and Timelapse

So i had fun participating in my first game jam this year. it was a complete success i attended the local game jam for presentations this evening and holy cow the demo's…

Devlogs

1GAH - The Dropper Demo

Chilling at home after GGJ13 feeling happy and a little hyperactive i decided it was time to make another game. so i decided to participate in 1GAH / OGAH a new game jam…

Devlogs

Drift Mania Copyright Notice

So i received an email this morning.... well 6 emails each telling me that my drift mania video has been removed for copyright notice.... what? seriously? I own…

Devlogs

Just Drift Just Launched

So, I've been working hard for the last few days. fixing bugs, adding features, fixing bugs, adding more features, getting the music sorted, getting the input methods…

Devlogs

Drift Mania Controller Scheme Poll

I want to know what you guys think about each controller mechanism, the problems i found with fling drift while it is epic fun... it seems to only work well on tablets…

Devlogs

Drift Mania Gymkhana

So i recorded a small demo and decided the direction of the game, its going to be 3 open area levels with a set start position and various challenges throughout them.…

Devlogs

Space Dock X

So i had this small concept in my mind for a while now, a game where you fly around space collecting star dust and drifting around asteroids with gravity and finger…

Devlogs

Space Dock Submissions

So i spent most of last night and today compiling space dock for various platforms and creating the media required associated with the different app stores. What have i…

Devlogs

Drift Mania Iphone

So i figured id record a video of me playing Drift Mania on an actual device. Its still highly wip, something i just whipped up this weekend.

Devlogs

Making Biolab Chronicles Part 9

So the first concept art was made today courtesy of our fantastic artist. this will be the first character in our motion comic cut scenes i am waiting on a few more…

Devlogs

Blockits free over christmas

Just a short announcement that my game blockits the ultimate block shooter will be free during this Christmas period 20th December 2012 - 31st December 2012 Blockits may…

Devlogs

Making Biolab Chronicles Part 8

Version 0.09 - Things that fly above your guy I’ve contracted a professional writer to begin working on the story for the game this is based on ideas and thoughts that…

Devlogs

HTML5 Canvas 2D Tile Engine

So guys, this is a little photo of my tile engine written with HTML5 and Javascript as you can see above it ran my simple game a homage to Pokemon red and blue at a…

Devlogs

Platformer

So this is just a quick screenshot of a platformer game i whipped up as a demo. Currently it has colliding blocks, basic physics, double jumping, and moving platforms…

Devlogs

Making Biolab Chronicles Part 7

Version 0.08 - New Level This is a work in progress screenshot of the level 1 boss room from my level editing tool. There is a lot more work to be done to this map no…

Devlogs

Making Biolab Chronicles Part 6

Version 0.08 - Force Fields and Sharks with Frekin Lazers on their heads I’ve tweaked the lighting engine to be more subtle i found that previously the lights were far…

Devlogs

Making Biolab Chronicles Part 5

Version 0.05, With Biolabs main core mechanics coming along nicely i figured it was time to begin working on the setting. A lot has changed in this version so i will…

Devlogs

Making Biolab Chronicles Part 5

Version 0.05, This was a relatively minor version i added survivors to the map and the goal compass under the player would point towards any survivors on the map. when…

Devlogs

Making Biolab Chronicles Part 4

Version 0.04, Monster AI was improoved once again this time to allow groups’ and swarms’ of enemies with parent child relationships this will become useful in the future…

Devlogs

Making Biolab Chronicles Part 3

Version 0.03, It was at this point when i decided that the code i had reused would not be efficient enough for mobile targets. With this games focus towards all devices…

Devlogs

Making Biolab Chronicles Part 2

Version 0.02, Expanding on version 1.01 by implementing a real time lighting system that would cast shadows and be easy on performance was a challenge but it was…

Devlogs

Making Biolab Chronicles Part 1

So this version 0.01 of biolab chroicals. I had based this off of a previous project this was more or less a proof of concept regarding monster AI, Collisions and…

Devlogs

How i made Wirepad

So I’ve been working on a cool tool called Wirepad its a wireless gamepad for windows phone 7 and in the interest of sharing my development process i would like to…

Devlogs

A small Mode 7 style RPG demo in Unity

This is a small rpg demo i was working on in Unity with C#. it is a modernization of the old Super Nintendo Mode7 graphics using physical based properties for movement…

Devlogs

Testing Farseer 3.1 physics

Just setup and tested an instance of Farseer 3.1 i will be using this potentially in my new game if it handles all the features i require.

Devlogs

An XNA rhythm game test

i developed this XNA Based Rhythm Game as a test for future game concepts with the help of a kind youtube user who provided me his source code for bpm calculation i was…